![]() Dual weapons allow for faster combos, adding in tapping to the standard swiping or slashing motions of the single-handed sword/shield combo, and a special damage bonus comes in after a three hit combo is performed. Parrying becomes easier, perhaps, but there is no shield to block with – a trade-off to be sure, even with a ducking motion now allowed. The dual weapons are smaller, faster, and one is held in each hand. The light weapon is similar to the swords of the first game equipped with a shield, the protagonist warrior is a dead ringer for the hero of the first game, all shiny armor and fluid motion. In contrast to the first game, there are now three types of weapons: heavy, light, and dual wielded. The sound effects and camera shake fully embrace the combat more than once I found myself on the edge of my seat, slashing and parrying my way to victory. It’s all great fun, most likely due to the intensity with which players must decide whether to block, parry, or dodge and in which direction. There are special attacks only available after a timed charging period is active, like the super strike button to the upper left of the screen, and magical attacks that are unleashed with a tap on the upper right onscreen button and drawing a rune-like figure center screen. Fighting involves breaking the enemy’s attack with a series of blocks, parries, or dodges, then slashing across the screen as fast as possible to do as much damage. Game play will seem suddenly familiar to players of the first game – move from place to place in the stunningly beautiful world with a tap on a pulsating circle, tap on the guardians in the way, and then fight. New weapons can be purchased with the same in-game currency, which is also able to be purchased as an in-app micro transaction by the impatient or excessively rich. Weapons can again be upgraded with in-game earned money, but also not contain slots for enhancing gems of different shape and effect. ![]() The combat system is deeper, allows for more varied gameplay styles, and just feels dangerous. Infinity Blade II is a game of polish, solidity and ever-present light effects. Join gaming leaders live this October 25-26 in San Francisco to examine the next big opportunities within the gaming industry.
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